It has been a long and difficult journey, but we have persevered and conquered! ITSP is finally done! I want to thank from the bottom of my heart, my partner Joe Olson and his amazing team at Fuelcell Games (Jonathan Peters, John Scrapper, Garret Smith, Travis Phelps, Dmitri Salcedo, Troy Lawlor, Corwin Light-Williams, Chris Eng, Thomas O'Connor, Ryan Meyer, Kimberly Walker, Daniel Rosas, Bryanna Lindsay, David Heutmaker) for going above and beyond the call of duty. Five years ago, I went into this not knowing anything about how games were made. If it wasn't for their talent, guidance and expertise, this game would not exist.
I also want to give props to my wife, Nancy, who not only supported me through this demanding endeavor, but she also was an instrumental part in managing Shadow Planet Productions and Gagne International throughout the whole process. Big thanks also to my friend and noise maker, Andrew Scott, who like me, went into this project with no game experience and managed to create one of the most beautiful soundscape I've ever heard.
Last week, we presented the game at E3 and the response was fabulous. We received four "Best of E3" nominations:
Best Original Game from
Machinima.comBest Downloadable Game from
1UpBest Downloadable Game and
Most Original Game from
G4Several reviewers were able to try the game for themselves. We're delighted to see their positive reviews. Check them out:
DestructoidThe EscapistGame SpotJoystiqThe Next LevelXBLA RatingsXBLA FansWe also made some very cool lists:
Top 20 games of E3 2011 from
Men's Health (CNET)Best Of Console Digital News: The E3 Roundup from
Game SutraTop 10 Sleepers of E3 2011 from
1UpBest Of E3 2011 - Top 10 Games From The Show from
MTVMore updates coming soon!
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