Spawn

Người đăng: Admin on Thứ Sáu, 5 tháng 2, 2010


I did this interpretation of Todd McFarlane's famous character for my pal Royce Viso about 10 years ago. I'm glad I took a scan before giving it to him.


By the way, I know there are a lot of people waiting to hear what's happening with the game. I can't say much at this point except that we have a verbal agreement with a publisher and we expect to make a big announcement very soon.

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ITSP Gets Mexican Exposure

Người đăng: Admin on Thứ Ba, 12 tháng 1, 2010


Here's a piece of coverage from south of the border. You can read the article from issue #46 of Gamers Magazine (if you know Spanish) in PDF form by clicking here.


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Shadow Tidbits: Outlaw Social Zombies

Người đăng: Admin on Thứ Hai, 4 tháng 1, 2010


Last November, I posted about a shadow puppet show I designed for the Victoria Philharmonic Choir in 2007, called The Spectre's Bride. The opening act for the show was a band called Outlaw Social. I was commissioned to do a zombie shadow puppet rendition of the band members for the event's press material.


...and here is the picture I had to work from:

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ITSP Gets Russian Exposure

Người đăng: Admin on Thứ Sáu, 18 tháng 12, 2009


Last summer, we were contacted by the editor of a Russian gaming magazine called Igromania. They wanted to do a feature on our game and sent us a bunch of questions. We went back and forth with emails and phone calls and later, we were sent a PDF of the two-page spread layout. Looks like the issue came out last September. We'd love to get a physical copy of it if anyone has a spare.


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Shadow Tidbits: Brett's Tattoo

Người đăng: Admin on Thứ Bảy, 12 tháng 12, 2009



Last June, my good friend Brett called from Iowa to tell me that he was going to get a tattoo of two of my designs that he had cobbled together.

When he sent me an image of what he had done, I almost got sick. I never do tattoos for people (please don't ask) but what he was going to have permanently tattooed on his body was so hideous that I had no choice but to agree to quickly come up with a better design. I fired up my Cintiq tablet and fifteen minutes later, I email him this design which he immediately got tattooed on his lower back.

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Shadow Tidbits: ZED #8

Người đăng: Admin on Chủ Nhật, 6 tháng 12, 2009


As I mentionned in my last post, we're in serious negotiations to get the game signed. This means that until the signatures are inked on the contract, we have to stay quiet about ITSP. Fuelcell have been making lots of progress on the technology side of things and I personally can't wait to get back in the saddle in March 2010, when we are scheduled to resume full production. In the meantime, I'm going to be doing a series of post called "Shadow Tidbits", which will display some of my artwork past and present, that features shadow silhouette imagery. This is kind of a follow-up to "My History with Shadow Puppets" posts I've been doing these past weeks.

First up, is the cover of ZED #8, which came out in March 2007. ZED is a comic series I started in 2001, and I've been doing one issue a year ever since. I'm planning on releasing the final issue, ZED #10, in September 2010, exactly 10 years after the release of issue #1.

ZED is the story of a cute and adorable alien scientist who discovers a clean and efficient way to produce energy. When he demonstrates his invention , he inadvertently triggers a deadly chain of events - a monumental disaster that claims the life of his parents, the hierarchy of the galaxy, and 60 billion beings. Suddenly, his dreams of offering his society free energy become a nightmare as little ZED must come to terms with the knowledge that he caused the death of his parents and the annihilation of an entire planet; and now he's a pariah, hated by virtually everyone. As the story progresses, we realize that things may not be as they seemed at first.

Among the comics' recurring cast, is the Heavy Metal shadow band called Krah which is features here, on the cover of ZED #8.

More on ZED at www.zedcomics.com.

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Update

Người đăng: Admin on Chủ Nhật, 29 tháng 11, 2009



We're in negotiations and are hoping to sign a deal soon. Our goal is to find the best home for ITSP and resume full production in March. In the meantime, I'm working on Fixed Fluid Fragmented, Flight 7, as well as a project with Electronic Arts, which I can't talk about at this point. To keep the blog going until we make an official announcement, I'll be posting artworks from my past and present done in a shadow puppet style.

Joe is also doing an interview and we'll post that as soon as it goes live.

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